Digi-Sporting Third Project Meeting

The European project Digi-Sporting: A new step towards digital transformation through sports science (2019-1-ES01-KA203-065505) held its thirdTranslational Project Meeting, between all the partners. Due to the Corona-Virus world crisis, the meeting …

UI mockup user tests – eSticky project

Dementia doesn’t take a break in times of the coronavirus. The circumstances caused by loneliness and less interaction have tended to exacerbate the situations for those affected and their relatives. Therefore …

ALIVE Erasmus+ project (Make Biology Fun with Virtual Reality)

The SEIT Research Laboratory (Software Engineering and Internet Technologies Laboratory) of the Computer Science department of the University of Cyprus participates in “ALIVE: Make Biology Fun with Virtual Reality” Erasmus+ project. The …

ALIVE Project KickOff Meeting (Online)

The KickOff meeting took virtual place on November 23, 2020 on the MS Teams platform with participation of all project partners. After the welcome presentation of the leader of the project …

The PRIMAE project at the halfway point

The project “Participation and Recreation through Inclusive Martial Arts Education and E-Learning” (acronym “PRIMAE”), approved by the Erasmus Plus National Agency in the UK as part of the program Erasmus Plus …

ELSE Paper Presented at RCIS 2020 Conference

We were very happy to present our accepted short paper and poster regarding the ELSE Erasmus+ Project, at the Fourteenth International Conference on Research Challenges in Information Science (RCIS 2020). The …

EU – Internationalisation For Social And Innovative Start Up’s And Entrepreneurs

PROJECT ISSA – INTERNATIONALISATION FOR SOCIAL AND INNOVATIVE START UP’S AND ENTREPRENEURS Since October 2019, five entities coming from Norway, Spain, Cyprus, Greece and Bulgaria are working on the Erasmus+ project ISSA …

EU Digital Education Quality Standard Framework

European Union Digital Education Framework and Companion Evaluation Toolkit Created to act as a quality standard, the interactive European Union Digital Education Framework and Companion Evaluation Toolkit (EU-DEF) was adopted to …

How eSticky works

ESticky is configured as a digital post-it able to communicate information and transmit notifications. In the last meeting held by the partners it was possible to analyze and discuss the 9 …

Usability of the platform – eSticky project

The eSticky project is proceeding at full speed and the researches oriented to its functioning are more and more precise. One of the aspects that deserves attention is the application of …

Project ELSE: “Eco/logical Learning and Simulation Environments in Higher Education”

ELSE Erasmus+ Project aims to design and disseminate a strategy and appropriate ICT tools to achieve the fundamental European goal of redesigning Higher Education, facilitating the application of Bologna principles across Europe. …