Path: SAGT 2009

Paphos - Cyprus

October 18 - 20, 2009

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Supported by:
 

University of Cyprus

 

 
Integrated Project

IST-015964

European Association for Theoretical Computer Science

 

Limassol Co-operative Savings Bank Ltd

 

IBM Cyprus

 

 

      

      

PURPOSE

The purpose of SAGT is to bring together researchers from Computer Science, Economics and Mathematics to present and discuss original research at the intersection of Algorithms and Game Theory.
 

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SCOPE

Authors are invited to submit previously unpublished work for possible presentation at the conference. New foundational work is solicited on topics including but not limited to:

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Solution Concepts in Game Theory

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Game Classes (e.g., Bimatrix, Potential, Bayesian)

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Exact and Approximate Computation of Equilibria

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Algorithmic Mechanism Design

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Automated Mechanism Design

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Convergence and Learning in Games

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Complexity Classes in Game Theory

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Algorithmic Aspects of Fixed-Point Theorems

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Mechanisms, Incentives and Coalitions

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Cost-Sharing Algorithms and Analysis

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Computational Aspects of Market Equilibria

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Computational Problems in Economics, Finance, Decision Theory and Pricing

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Computational Social Choice

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Auction Algorithms and Analysis

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Price of Anarchy and its Relatives

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Representations of Games and their Complexity

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Economic Aspects of Distributed Computing and the Internet

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Network Formation on the Internet

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Congestion, Routing and Network Design Games

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Game-Theoretic Approaches to Networking Problems

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Byzantine Game Theory

 

Last Change: 14 November 2009