The Department of Computer Science at the University of Cyprus cordially invites you to the Colloquium entitled:
Designing Cultural Learning Activities
Speaker: Prof. Nikolaos Avouris
This talk discusses theoretical and empirical work relating with designing activities for informal learning in museums and sites of culture through mobile games. As new locative media become part of our everyday life, it is argued that new kinds of mobile games facilitated by technology may change the experience of visiting a site of culture and produce new kinds of learning. We present examples of mobile games played in museums and discuss various ways through which learning may take place during game play. A distinction is made between the information consumption metaphor and a more participative way of experiencing culture. We also discuss game design as an example of participatory activity and we identify its learning dimensions. In particular, we elaborate on the role of technology in providing a scaffold that can help museum audience to construct games which can function as “public artefacts” and can be added to the museum’s assets, enhancing audience engagement and community building. This presentation is related to ongoing research of the Human-Computer Interaction group of the University of Patras, Greece
Nikolaos Avouris is professor of Software Technology and Human-Computer Interaction at the University of Patras, Greece. His research interests include Interactive Systems Design and Human-machine interaction with emphasis in cultural and educational fields. He has special interest and experience in Distributed intelligent systems, collaborative systems, usability and accessibility of interactive systems, mobile systems, web applications and services. In recent years he coordinated research and design of mobile games like MuseumScrabble, Rebels vs. Spies and others.
|Mailing List: https://listserv.cs.ucy.ac.cy/mailman/listinfo/cs-colloquium|
|Sponsor: The CS Colloquium Series is supported by a generous donation from